class in Unity.Hierarchy.Editor
/
Inherits from:Unity.Hierarchy.HierarchyNodeTypeHandler
The hierarchy node type handler for scenes.
| Method | Description |
|---|---|
| GetNodeType | Retrieves the hierarchy node type for this hierarchy node type handler. |
| GetOrCreateNode | Gets or creates the hierarchy node corresponding to the given scene. |
| GetScene | Gets the scene corresponding to the given hierarchy node. |
| Property | Description |
|---|---|
| CommandList | Get the Unity.Hierarchy.HierarchyCommandList associated with this handler. |
| Hierarchy | Get the Unity.Hierarchy.Hierarchy owning this handler. |
| Method | Description |
|---|---|
| Dispose | Disposes this hierarchy node type handler to free up resources in the derived class. |
| GetDefaultNodeFlags | Get the default value used to initialize a hierarchy node flags. |
| GetNodeHashCode | Gets the hash code for the specified hierarchy node. |
| GetNodeTypeName | Get the type name of this hierarchy node type handler. |
| SearchMatch | Determines if a node matches the search query. |
| Method | Description |
|---|---|
| OnBindItem | Called whenever a hierarchy view item is bound to a hierarchy view. Typically used to set up the item with the necessary data and styles. |
| OnBindView | Called when the hierarchy node type handler is bound to a hierarchy view. Typically used to add stylesheets or classes to the Unity.Hierarchy.HierarchyView.StyleContainer. |
| OnUnbindItem | Called whenever a hierarchy view item is unbound from a hierarchy view. |
| OnUnbindView | Called when the hierarchy node type handler is unbound from a hierarchy view. |
| Initialize | Initializes this hierarchy node type handler. |
| SearchBegin | Called when a new search query begins. |
| SearchEnd | Called when a search query ends. |
| ViewModelPostUpdate | Called after the HierarchyViewModel finishes being updated. |