Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

HierarchyGameObjectHandler.GetOrCreateNode

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Declaration

public HierarchyNode GetOrCreateNode(EntityId entityId);

Parameters

Parameter Description
entityId The EntityId of the GameObject to get the Hierarchy.HierarchyNode for.

Returns

HierarchyNode The Hierarchy.HierarchyNode that corresponds to the specified EntityId.

Description

Gets or creates the Hierarchy.HierarchyNode that corresponds to the specified GameObjectEntityId.

If the node doesn't exist, this method returns a node that represents the GameObject but that doesn't yet exist in the hierarchy. To query the Hierarchy.Hierarchy about this node, update the hierarchy first.


Declaration

public HierarchyNode GetOrCreateNode(GameObject gameObject);

Parameters

Parameter Description
gameObject The GameObject to get the Hierarchy.HierarchyNode for.

Returns

HierarchyNode The Hierarchy.HierarchyNode that corresponds to the specified GameObject.

Description

Gets or creates the Hierarchy.HierarchyNode that corresponds to the specified GameObject.

If the node doesn't exist, this method returns a node that represents the GameObject but that doesn't yet exist in the Hierarchy. To query the Hierarchy.Hierarchy about this node, update the hierarchy first.