Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

Sprite.AddBlendShape

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Declaration

public int AddBlendShape(string shapeName);

Parameters

Parameter Description
shapeName The name of the blend shape to add. Must be unique.

Returns

int The index of the newly created blend shape (0-based).

Description

Adds a new blend shape to the sprite and returns the index of the newly created blend shape.

Throws an exception if a blend shape with the same name already exists or if the name is null or empty.