Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

CommandBuffer.SetGlobalConstantBuffer

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Declaration

public Void SetGlobalConstantBuffer(ComputeBuffer buffer, String name, Int32 offset, Int32 size);

Declaration

public Void SetGlobalConstantBuffer(ComputeBuffer buffer, Int32 nameID, Int32 offset, Int32 size);

Declaration

public Void SetGlobalConstantBuffer(GraphicsBuffer buffer, String name, Int32 offset, Int32 size);

Declaration

public Void SetGlobalConstantBuffer(GraphicsBuffer buffer, Int32 nameID, Int32 offset, Int32 size);

Parameters

Parameter Description
nameID The name ID of the constant buffer retrieved by Shader.PropertyToID.
name The name of the constant buffer to override.
buffer The buffer to bind.
offset Offset from the start of the buffer in bytes.
size Size in bytes of the area to bind.

Description

Add a command to bind a global constant buffer.