class in UnityEngine
/
Inherits from:Unity.Scripting.LifecycleManagement.LifecycleAttributeBase
Marks a static method as a callback to be invoked when entering Play mode.
Methods marked with this attribute are called when entering Play mode. This happens:
Use this callback to:
This is a method attribute that can only be applied to static methods with no parameters and return type void.
Additional resources: OnExitingPlayModeAttribute, RuntimeInitializeOnLoadMethodAttribute, AfterManagedObjectsRestoredAttribute.
using UnityEngine;
public static partial class PlayModeManager { [OnEnteringPlayMode] static void OnPlayModeEntered() { Debug.Log("Entered Play mode"); } }
| Constructor | Description |
|---|---|
| OnEnteringPlayModeAttribute | Marks the decorated static method to be invoked when entering Play mode. |