Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

PolygonGeometry.Create

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Declaration

public static LowLevelPhysics2D.PolygonGeometry Create(ReadOnlySpan<UnityEngine.Vector2> vertices, Single radius);

Parameters

Parameter Description
vertices The vertices to use.
radius The radius to use.

Returns

LowLevelPhysics2D.PolygonGeometry The created geometry.

Description

Create a Polygon from the specified vertices. The number of vertices must be in the range 3 to PhysicsConstants.MaxPolygonVertices.


Declaration

public static LowLevelPhysics2D.PolygonGeometry Create(ReadOnlySpan<UnityEngine.Vector2> vertices, Single radius, UnityEngine.LowLevelPhysics2D.PhysicsTransform transform);

Parameters

Parameter Description
vertices The vertices to use.
radius The radius to use.
transform The transform used to specify where the geometry is positioned.

Returns

LowLevelPhysics2D.PolygonGeometry The created geometry.

Description

Create a Polygon from the specified vertices. The number of vertices must be in the range 3 to PhysicsConstants.MaxPolygonVertices.


Declaration

public static LowLevelPhysics2D.PolygonGeometry Create(ReadOnlySpan<UnityEngine.Vector2> vertices, Single radius, Matrix4x4 transform);

Parameters

Parameter Description
vertices The vertices to use.
radius The radius to use.
transform The transform used to specify where the geometry is positioned.

Returns

LowLevelPhysics2D.PolygonGeometry The created geometry.

Description

Create a Polygon from the specified vertices. The number of vertices must be in the range 3 to PhysicsConstants.MaxPolygonVertices.


Declaration

public static LowLevelPhysics2D.PolygonGeometry Create(ref UnityEngine.LowLevelPhysics2D.PolygonGeometry/ConvexHull convexHull, Single radius);

Parameters

Parameter Description
convexHull The convex hull to create the polygon from.
radius The radius to use.

Returns

LowLevelPhysics2D.PolygonGeometry The created geometry.

Description

Create a Polygon from the specified convex hull.