| Property |
Description |
| bodyA |
The second body the joint constrains.
|
| bodyB |
A local anchor point on the first body for the constraint.
|
| callbackTarget |
Get/Set the System.Object that event callbacks for this joint will be sent to.
This includes the following events:
- A JointThresholdEvent with call IJointThresholdCallback.
|
| collideConnected |
This is unused in this specific joint and is always false.
Typically this gets whether the shapes on the pair of bodies can come into contact.
|
| currentAngularSeparationError |
This is unused in this specific joint.
Typically this would get the current angular separation error for this joint.
|
| currentConstraintForce |
This is unused in this specific joint.
Typically this would get the current constraint force used by the joint, usually in newtons.
|
| currentConstraintTorque |
This is unused in this specific joint.
Typically this would get the current constraint torque used by the joint, usually in newtons.
|
| currentLinearSeparationError |
This is unused in this specific joint.
Typically this would get the current linear separation error for this joint.
|
| drawScale |
This is unused in this specific joint.
Typically this would control the scaling of the joint drawing.
|
| forceThreshold |
This is unused in this specific joint.
Typically this is the force threshold beyond which a joint event will be produced.
|
| isOwned |
Get if the joint is owned.
See PhysicsJoint.SetOwner.
|
| isValid |
Checks if the joint is valid.
|
| jointType |
Gets the joint type.
See JointType.
|
| localAnchorA |
This is unused in this specific joint.
Typically this is the local anchor frame constraint relative to bodyA's origin.
|
| localAnchorB |
This is unused in this specific joint.
Typically this is the local anchor frame constraint relative to bodyB's origin.
|
| torqueThreshold |
This is unused in this specific joint.
Typically this is the torque threshold beyond which a joint event will be produced.
|
| tuningDamping |
This is unused in this specific joint.
Typically this would control the joint stiffness damping, non-dimensional.
Use 1 for critical damping.
|
| tuningFrequency |
This is unused in this specific joint.
Typically this would control the joint stiffness frequency, in cycles per second.
|
| userData |
Get/Set PhysicsUserData that can be used for any purpose.
The physics system doesn't use this data, it is entirely for custom use.
|
| world |
Get the world the body is attached to.
|