Identifies a specific variant of a shader stored in a GraphicsStateCollection.
| Property | Description |
|---|---|
| keywords | Array of shader keywords to use in this variant. |
| passId | PassIdentifier to use in this variant. |
| shader | Shader to use in this variant. |
| Constructor | Description |
|---|---|
| GraphicsStateCollection.ShaderVariant | Create a ShaderVariant with the provided shader pass and keywords. |