Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

NamedBuildTarget

struct in UnityEditor.Build

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Description

Build Target by name. This allows to describe and identify build targets that are not fully represented by BuildTargetGroup and BuildTarget.

Static Properties

Property Description
AndroidAndroid.
EmbeddedLinuxEmbeddedLinux.
iOSiOS.
LinuxHeadlessSimulationLinuxHeadlessSimulation.
NintendoSwitchNintendo Switch.
NintendoSwitch2Nintendo Switch 2.
PS4PS4.
PS5PS5.
QNXQNX.
ServerServer.
StandaloneDesktop Standalone.
tvOSTvOS.
UnknownUnknown.
VisionOSApple visionOS.
WebGLWebGL.
WindowsStoreAppsWindows Store Apps.
XboxOneXbox One.

Properties

Property Description
TargetNameName of the build target.

Public Methods

Method Description
CompareTo Determines the sorting relation of another NamedBuildTarget's target name to the current instance.
Equals Returns true if the given object type and target name is exactly equal to this type and target name.
GetHashCode Returns a hash code for the current NamedBuildTarget's target name.
ToBuildTargetGroupReturns the appropriate BuildTargetGroup that corresponds to the specified NamedBuildTarget.

Static Methods

Method Description
FromBuildTargetGroupReturns the appropriate NamedBuildTarget that corresponds to the specified BuildTargetGroup.