| Parameter | Description |
|---|---|
| report | A report containing information about the build, such as its target platform and output path. |
Implement this method to receive a callback before the build is started.
This method is replaced by IPreprocessBuildWithContext.OnPreprocessBuild, which works for AssetBundle builds as well.
This callback is invoked during Player builds, but not during AssetBundle builds.
Additional resources: IPostprocessBuildWithReport, BuildPlayerProcessor, BuildPipeline.BuildPlayer
using UnityEditor; using UnityEditor.Build; using UnityEditor.Build.Reporting; using UnityEngine;
namespace BuildDocExamples { class MyCustomBuildProcessor_OnPreprocessBuildWithReport : IPreprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor_OnPreprocessBuildWithReport.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); } } }