Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

ContentBuildInterface.WriteSceneSerializedFile

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Declaration

public static Build.Content.WriteResult WriteSceneSerializedFile(String outputFolder, UnityEditor.Build.Content.WriteSceneParameters parameters);

Parameters

Parameter Description
outputFolder The location to write the file to.
parameters The set of parameters used to write the file.

Returns

Build.Content.WriteResult The detailed results from writing the file.

Description

Writes Scene objects to a serialized file on disk.

Internal use only. See note on ContentBuildInterface.