Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

Message

struct in UnityEngine.Audio

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A by-reference wrapper around something sent from ControlContext.SendMessage.

Since this has no defined type, you will need to test with Message.Is to discern between different message types being delivered to you.

Public Methods

Method Description
Get Return a reference to the inner piece of data. You can modify this and the effects will be visible to the original message sender.
Is Test whether this Message is of T.