Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

Element

struct in UnityEngine.Audio

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Description

A piece of temporary immutable type-erased data that was sent from ProcessorInstance.Pipe.SendData, received on likely another thread.

You can use ProcessorInstance.AvailableData.Element.TryGetData to test and extract a piece of typed data, if the current element matches it.

Public Methods

Method Description
TryGetData Test and return a piece of typed data if this ProcessorInstance.AvailableData.Element matches the type given.