Options for specifying different types of system UI elements that generate window insets.
Use this enum with PlayerSettings.Android.requestedVisibleInsets to specify whether the status bar, navigation bar, both, or none should be visible by default when your application starts.
using UnityEditor;
public class ApplyInsets { public static void Setup() { // Request status and navigation bars to be visible for the application. PlayerSettings.Android.requestedVisibleInsets = AndroidWindowInsetsType.NavigationBars | AndroidWindowInsetsType.StatusBars; } }
| Property | Description |
|---|---|
| None | No inset type selected. |
| StatusBars | Represents the area of the screen the system status bar occupies at the top of the screen. |
| NavigationBars | Represents the area of the screen the system navigation elements occupy. |