Indicates whether a set of windows that might generate insets is currently visible on screen, regardless of whether they overlap with your application window.
This method allows you to check whether the system UI elements for the status and navigation bars are currently visible or hidden on the screen.
Additional resources: Type
using UnityEngine; using UnityEngine.Android;
public class Controller : MonoBehaviour { public void Start() { var insets = AndroidApplication.currentWindowInsets; Debug.Log("NavigationBars: " + insets.IsVisible(AndroidWindowInsets.Type.NavigationBars)); Debug.Log("StatusBars: " + insets.IsVisible(AndroidWindowInsets.Type.StatusBars)); } }