Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

AccessibilityHierarchy.TryGetNode

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Declaration

public Boolean TryGetNode(Int32 id, out UnityEngine.Accessibility.AccessibilityNode node);

Parameters

Parameter Description
id The ID of the node to retrieve.
node The valid node with the associated ID, or null if no such node exists in this hierarchy.

Returns

Boolean true if a node is found and false otherwise.

Description

Tries to retrieve the AccessibilityNode with the given ID in the hierarchy.