Version: Unity 6.4 Alpha (6000.4)
LanguageEnglish
  • C#

IPortBuilder<T0>

interface in Unity.GraphToolkit.Editor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Base interface representing a generic port builder. Used in a builder pattern to configure and construct ports.

This interface supports a builder pattern, where each method returns the builder instance, allowing chained configuration of port settings before final construction using Build. Use derived interfaces such as IInputPortBuilder or IOutputPortBuilder to build specific port types.

 context.AddInputPort("MyInput")
        .WithDataType(typeof(int))
        .WithDisplayName("Input Value")
        .Build();

Public Methods

Method Description
Build Builds and returns the final IPort instance based on the current configuration of the builder.
WithConnectorUI Configures the connector UI shape for the port being built.
WithDisplayName Configures the display name of the port being built.