Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

TileArray

struct in UnityEngine.Tilemaps

/

Implemented in:UnityEngine.TilemapModule

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Description

A read-only array containing Tile EntityIds.

This can be accessed by index to return a TileBase.

Properties

Property Description
LengthThe number of elements in the TileArray.
this[int]Returns the TileBase indexed in the TileArray.

Public Methods

Method Description
DisposeFrees allocated memory for the TileArray.
GetEnumeratorRetrieves an iterator that allows you to iterate over all elements within the TileArray.