Version: Unity 6.4 Alpha (6000.4)
LanguageEnglish
  • C#

SpriteArray

struct in UnityEngine.Tilemaps

/

Implemented in:UnityEngine.TilemapModule

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Description

A read-only array containing Sprite EntityIds.

This can be accessed by index to return a Sprite.

Properties

Property Description
LengthThe number of elements in the SpriteArray.
this[int]Returns the Sprite indexed in the SpriteArray.

Public Methods

Method Description
DisposeFrees allocated memory for the SpriteArray.
GetEnumeratorRetrieves an iterator that allows you to iterate over all elements within the SpriteArray.