Version: Unity 6.4 Alpha (6000.4)
LanguageEnglish
  • C#

TileBase.cachedEntityId

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public EntityId cachedEntityId;

Description

The cached EntityId of the TileBase.

using UnityEngine;
using UnityEngine.Tilemaps;

public static class TilemapExample { public static void TileCachedEntityIdExample(TileBase tile) { Debug.Log($"The cached EntityId for the Tile is equal to GetEntityId: ({(tile.cachedEntityId == tile.GetEntityId()).ToString()})"); } }