| Parameter | Description |
|---|---|
| shapeA | The first shape to use. |
| transformA | The transform used to specify where the first geometry is positioned. |
| shapeB | The second shape to use. |
| transformB | The transform used to specify where the first geometry is positioned. |
ContactManifold The contact manifold fully detailing the intersection.
Check the intersection between two UnityEngine.LowLevelPhysics2D.PhysicsShape.