| Parameter | Description |
|---|---|
| angularVelocity | The 2D angular velocity, in radians. |
| deltaTime | The time over which to apply the angular velocity, in seconds. |
| transformPlane | The transform plane to use. |
Quaternion The transformed rotation.
Calculate a UnityEngine.Quaternion given a 2D angular velocity and a time to integrate over using the selected transform plane.