Parameter | Description |
---|---|
filePath | Output location of GraphicsStateCollection serialized data. |
bool True if collection successfully saved, false otherwise.
Save GraphicsStateCollection to disk.
The file extension of GraphicsStateCollection is *.graphicsstate.
For the Web platform, this function starts a browser download of the file, and uses your filepath
to name the file.
Unity saves this file to the download location you set in the browser preferences. You need to manually move
this file to your project Assets folder to use it in Unity.
using UnityEngine; using UnityEngine.Experimental.Rendering;
public class SaveToFileExample : MonoBehaviour { public GraphicsStateCollection graphicsStateCollection; public string filePath;
void Start() { graphicsStateCollection = new GraphicsStateCollection(); graphicsStateCollection.BeginTrace(); }
void OnDestroy() { graphicsStateCollection.EndTrace(); graphicsStateCollection.SaveToFile(filePath); } }