Suggest a change
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close
Declaration
public bool Equals(object obj);
Parameters
| Parameter |
Description |
| obj |
The object to compare with this EntityId. Non-EntityId values always return false. |
Returns
bool
True if the object is an EntityId and equals this instance; otherwise, false.
Description
Determines whether the specified object is equal to this EntityId.
Declaration
public bool
Equals(
EntityId other);
Parameters
| Parameter |
Description |
| other |
The EntityId to compare with this EntityId. |
Returns
bool
True if the EntityIds are equal; otherwise, false.
Description
Determines whether the specified EntityId is equal to this EntityId.
Obsolete
EntityId will not be representable by an int in the future. This equals will be removed in a future version.
Declaration
public bool Equals(int other);
Parameters
| Parameter |
Description |
| other |
The integer value to compare with this EntityId. |
Returns
bool
True if the integer representation equals this EntityId; otherwise, false.
Description
Determines whether the specified integer value is equal to this EntityId.