Create a tilemapA GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. More info
See in Glossary in the sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary and paint tiles onto it using the tools in the Tile Palette window.
| Topic | Description |
|---|---|
| Paint tiles into the scene | Create a tilemap and paint tiles onto it using the Tile Palette window. |
| Tile palette scene overlays reference | Explore the properties and settings in the overlay windows you can use in the Scene view when you’re working with 2D tiles. |
| Grid Selection Inspector window reference | Explore the properties you can use to customize a tile you select. |