You can access authoring tools in the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary view as customizable panels and toolbarsA row of buttons and basic controls at the top of the Unity Editor that allows you to interact with the Editor in various ways (e.g. scaling, translation). More info
See in Glossary called overlays. Overlays can also display contextual information about your selection. Any package you install can add an overlay to your scene. To choose which overlays appear in your scene, refer to Overlays menu reference.
To improve your workflow you can position overlays, select which overlays to display or hide, and save, import, or export overlay configurations.
To check which overlays are available in the Scene viewAn interactive view into the world you are creating. You use the Scene View to select and position scenery, characters, cameras, lights, and all other types of Game Object. More info
See in Glossary, press the ` key to open the Overlay menu. You can also open the Overlay menu from the More (⋮) menu in the top right corner of the Scene view.
| Topic | Description |
|---|---|
| Change the appearance and position of an overlay | Change the visibility, shape, and location of an overlay in the Scene view. |
| Create and manage overlay presets | Save, switch, import, and export overlay configurations. |
| Cameras overlay | Manage cameras in the Scene view and take first-person control of GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info See in Glossary that have cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info See in Glossary components attached to them. |
| Orientation overlay | Change the Scene camera’s orientation, viewing angle and projection mode. |
| Create custom overlays | Create custom overlays for the Scene view. |
| Overlays reference | Learn about the properties in each default overlay in the Scene view. |