Version: Unity 6.4 (6000.4)
Language : English
MiniMap window reference
Add a graph node window reference

Graph Toolkit overlay reference

Explore the properties of the Graph Toolkit overlay to perform common actions.

Use the Graph Toolkit overlay to save, toggle windows on and off, and view the graph hierarchy through breadcrumbs. You can use Unity’s overlay system to add additional buttons.

For more information about how to display, hide, or change the position of an overlay, refer to Change the appearance and position of an overlay. For information about other overlays, refer to the Overlays reference.

Graph Toolkit overlay properties

The Graph Toolkit overlay contains the following properties:

Property Description
Save Saves changes to the graph. This property is available only when Asset Management is enabled in the overlay.
Show in Project WindowA window that shows the contents of your Assets folder (Project tab) More info
See in Glossary
Highlights the graph asset in the Project window. This property is available only when Asset Management is enabled in the overlay.
Breadcrumbs Shows a graph hierarchy and nesting, so you can navigate between levels.
Blackboard Displays or hides the Blackboard window, which you can use to create and manage variables.
Graph InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
See in Glossary
Displays or hides the Graph Inspector window, which you can use to view and modify the settings of graph elements.
Asset Management Adds or removes the Show and Show in Project Window buttons from the overlay.
Error Notifications Displays or hides the number of errors in the graph.
MiniMap Displays or hides a small overview of the entire graph.

Additional resources

MiniMap window reference
Add a graph node window reference