When you make an application in Unity, it’s important that you analyze and debug it to make sure that its bug-free, optimized, and runs correctly on the target device.
Topic | Description |
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Memory in Unity | Manage and optimize memory usage in Unity applications. |
Unity Profiler | Analyze the performance of your application with the ProfilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating, or in your game logic. More info See in Glossary. |
Graphics performance and profiling | Techniques and tools for optimizing graphics performance in Unity. |
Runtime performance scaling | Balance visual quality with performance by dynamically scaling your application’s settings as it runs. |
Project Auditor | Analyze your project with the Project Auditor tool to identify and resolve common issues that affect performance. |
Profiling tools reference | Reference for various profiling tools available for performance analysis. |