| Parameter | Description |
|---|---|
| v | The Vector2 to convert. |
Converts a Vector2 to a Vector4.
Vector2s can be implicitly converted to Vector4 (z and w are set to zero in the result).
using UnityEngine; using System.Collections.Generic;
public class ExampleScript : MonoBehaviour { void Start() { Renderer renderer = GetComponent<Renderer>();
// Shader vectors are always defined as Vector4. // The value here is converted to a Vector4 from a Vector2. renderer.material.SetVector("_SomeVariable", Vector2.one); } }