Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

VectorUtils.TransformBezierPath

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Declaration

public static BezierPathSegment[] TransformBezierPath(BezierPathSegment[] path, Vector2 translation, float rotation, Vector2 scaling);

Parameters

Parameter Description
path The path to transform
translation The translation to apply
rotation The rotation to apply, in radians
scaling The scaling to apply

Returns

BezierPathSegment[] The transformed path

Description

Transforms a path by a transformation matrix.


Declaration

public static BezierPathSegment[] TransformBezierPath(BezierPathSegment[] path, Unity.VectorGraphics.Matrix2D matrix);

Parameters

Parameter Description
path The path to transform
matrix The transformation matrix to apply on the curve segment

Returns

BezierPathSegment[] The transformed path

Description

Transforms a path by a transformation matrix.