Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

TessellationOptions

struct in Unity.VectorGraphics

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Description

Structure to store the tessellation options.

Properties

Property Description
MaxCordDeviation The maximum distance on the cord to a straight line between to points after which more tessellation will be generated. To disable, specify float.MaxValue.
MaxTanAngleDeviation The maximum angle (in degrees) between the curve tangent and the next point after which more tessellation will be generated. To disable, specify float.MaxValue.
SamplingStepSize The number of samples used internally to evaluate the curves. More samples = higher quality. Should be between 0 and 1 (inclusive).
StepDistance The uniform tessellation step distance.