Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

VectorUtils.SegmentsInPath

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Declaration

public static IEnumerable<BezierSegment> SegmentsInPath(IEnumerable<BezierPathSegment> segments, bool closed);

Parameters

Parameter Description
segments The path segments to iterate from
closed Whether to return the segment connecting the last point to the beginning of the path

Returns

IEnumerable<BezierSegment> An enumerable of every segments in the path

Description

Iterates through every segment in a list of path segments.