Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

VectorUtils.SegmentLength

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Declaration

public static float SegmentLength(Unity.VectorGraphics.BezierSegment segment, float precision);

Parameters

Parameter Description
segment The curve segment on which to evaluate the length
precision The precision of the length computation

Returns

float The length of the segment

Description

Computes the length of a single curve segment.