Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

VectorUtils.PathEndsPerfectlyMatch

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Declaration

public static bool PathEndsPerfectlyMatch(IList<BezierPathSegment> path);

Parameters

Parameter Description
path The chain of BezierPathSegments

Returns

bool True if the two ends of the chain are at the same location, false otherwise

Description

Checks if the two ends of a BezierPathSegment chain are at the same location.