| Parameter | Description | 
|---|---|
| mesh | The mesh object to fill | 
| geoms | The list of tessellated Geometry instances, generated by TessellateNodeHierarchy | 
| svgPixelsPerUnit | How many SVG "pixels" map into a Unity unit | 
| flipYAxis | Set to "true" to have the positive Y axis to go downward. | 
Fills a mesh geometry from a scene tessellation.