Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

AddressMode

enumeration

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Description

The addressing mode, defining how textures or gradients behave when being addressed outside their unit range.

For more information, refer to work with vector graphics.

Properties

Property Description
WrapTextures/gradients are wrapping around with a repeating pattern.
ClampTextures/gradients are clamped on the borders.
MirrorTextures/gradients are repeated with a mirroring pattern.