Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

VisualElement.SetCheckedPseudoState

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Declaration

public void SetCheckedPseudoState(bool value);

Description

Sets whether or not this element is displayed as being checked.

If set to true, this element will match the :checked pseudo-class.

Some elements, like the Toggle, use this method internally to reflect changes to their internal state. Calling this method on those elements may have no effect or only result in a temporary change in their displayed styles.