A struct containing sprite specific data to pack sprites.
| Property | Description | 
|---|---|
| guid | GUID to uniquely identify the sprite in data arrays. | 
| indexCount | The number of indices in the sprite geometry. | 
| indexOffset | Offset of indices in the indexData from where actual indices can be fetched. | 
| output | Output data of a packable sprite. | 
| rect | The input TextureRect information of the source sprite. | 
| texIndex | Index of the texture in textureData array. | 
| vertexCount | Number of vertices in the sprite geometry. | 
| vertexOffset | Offset of vertices in the vertexData from where actual vertices can be fetched. |