Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

ShaderBuildSettings.KeywordDeclarationOverride.variantGenerationMode

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Description

The variant generation mode override.

This effectively determines the keyword type of the specified keyword declaration. It can either keep the original type declared in each individual shader or force the type to multi_compile, shader_feature or dynamic_branch.