Version: Unity 6.3 Beta (6000.3)
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RayTracingMultiGeometryInstanceConfig.motionVectorMode

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public MotionVectorGenerationMode motionVectorMode;

Description

Motion vector mode.

Unity configures the unity_MotionVectorsParams built-in shader uniform to calculate motion vectors in HLSL code.

For ray tracing instances, unity_MotionVectorsParams is a vector uniform. Its component values are as follows:

To access the ray tracing instance matrix in closest hit, any hit, and intersection shaders, use the ObjectToWorld or WorldToObject HLSL functions.

Additional resources: MotionVectorGenerationMode.