Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

RenderParams.entityId

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public EntityId entityId;

Description

The EntityId of the GameObject that issues the draw. Provide an EntityId to make a rendered GameObject pickable in the scene view when you click on it. The default value is EntityId.None, which means that you can't pick or outline the procedural GameObject in the scene view.