Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PlayableDirector.RebindPlayableGraphOutputs

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Declaration

public void RebindPlayableGraphOutputs();

Description

Rebinds each PlayableOutput of the PlayableGraph.

This method updates the PlayableOutput binding information. Use when you add or delete a component. Use this method to discover new Animator, AudioSource, and NotificationReceiver objects without rebuilding the graph.