Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsWorld.DrawTransformAxis

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Declaration

public void DrawTransformAxis(LowLevelPhysics2D.PhysicsTransform transform, float scale, float lifetime);

Parameters

Parameter Description
transform The Transform axis to draw.
lifetime How long the element should be drawn for, in seconds. The default is zero indicating that it should only be drawn once. Lifetime is only used when the world is playing.

Description

Draw a Transform axis. This is only used in the Unity Editor or in a Development Player. See LowLevelPhysics2D.PhysicsWorld.drawResults.