Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsWorld.DrawPoint

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Declaration

public void DrawPoint(Vector2 position, float radius, Color color, float lifetime);

Parameters

Parameter Description
position The position of the point in PhysicsWorld space.
radius The radius of the point, in pixels (approximately).
color The color to draw with.
lifetime How long the element should be drawn for, in seconds. The default is zero indicating that it should only be drawn once. Lifetime is only used when the world is playing.

Description

Draw a Point. This is only used in the Unity Editor or in a Development Player. A Point is similar to a filled Circle except the radius here is specified in pixels rather than world units. See PhysicsWorld.DrawCircle and LowLevelPhysics2D.PhysicsWorld.drawResults.