Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsWorld.DrawLine

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Declaration

public void DrawLine(Vector2 point0, Vector2 point1, Color color, float lifetime);

Parameters

Parameter Description
point0 The start of the line.
point1 The end of the line.
color The color to draw with.
lifetime How long the element should be drawn for, in seconds. The default is zero indicating that it should only be drawn once. Lifetime is only used when the world is playing.

Description

Draw a Line. This is only used in the Unity Editor or in a Development Player. See LowLevelPhysics2D.PhysicsWorld.drawResults.