Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsWorld.DrawBox

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Declaration

public void DrawBox(LowLevelPhysics2D.PhysicsTransform transform, Vector2 size, float radius, Color color, float lifetime, LowLevelPhysics2D.PhysicsWorld.DrawFillOptions drawFillOptions);

Parameters

Parameter Description
transform The transform to use on the specified points.
size The size of the box.
radius The radius of the box.
color The color to draw with.
lifetime How long the element should be drawn for, in seconds. The default is zero indicating that it should only be drawn once. Lifetime is only used when the world is playing.
drawFillOptions Controls what aspects of the primitive is drawn.

Description

Draw a Box. This is only used in the Unity Editor or in a Development Player. See LowLevelPhysics2D.PhysicsWorld.drawResults.