Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsWorld.defaultWorld

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public static LowLevelPhysics2D.PhysicsWorld defaultWorld;

Description

Get the default world created at start-up. This world cannot be destroyed as it is permanently owned by Unity itself. See PhysicsWorld.SetOwner and PhysicsWorld.isOwned.