| Property |
Description |
| angularVelocity |
The desired angular velocity.
|
| bodyA |
The second body the joint constrains.
|
| bodyB |
A local anchor point on the first body for the constraint.
|
| callbackTarget |
Get/Set the System.Object that event callbacks for this joint will be sent to.
This includes the following events:
- A JointThresholdEvent with call IJointThresholdCallback.
|
| collideConnected |
Whether the shapes on the pair of bodies can come into contact.
|
| currentAngularSeparationError |
Get the current angular separation error for this joint, in degrees.
This does not consider admissible movement.
|
| currentConstraintForce |
Get the current constraint force used by the joint, usually in newtons.
|
| currentConstraintTorque |
Get the current constraint torque used by the joint, usually in newtons.
|
| currentLinearSeparationError |
Get the current linear separation error for this joint, usually in meters.
This does not consider admissible movement.
|
| drawScale |
Controls the scaling of the joint drawing.
|
| forceThreshold |
The force threshold beyond which a joint event will be produced.
|
| isOwned |
Get if the joint is owned.
See PhysicsJoint.SetOwner.
|
| isValid |
Checks if the joint is valid.
|
| jointType |
Gets the joint type.
See JointType.
|
| linearVelocity |
The desired linear velocity.
|
| localAnchorA |
The local anchor frame constraint relative to bodyA's origin.
|
| localAnchorB |
The local anchor frame constraint relative to bodyB's origin.
|
| maxForce |
The maximum linear force, usually in newtons.
A value of zero is a special case which turns the limit off.
|
| maxTorque |
The maximum torque, usually in newton-meters.
A value of zero is a special case which turns the limit off.
|
| springAngularDamping |
The spring angular damping.
|
| springAngularFrequency |
The spring angular frequency, in cycles per second.
A value of zero is a special case which turns the angular spring off.
|
| springLinearDamping |
The spring linear damping.
|
| springLinearFrequency |
The spring linear frequency, in cycles per second.
A value of zero is a special case which turns the linear spring off.
|
| springMaxForce |
The spring maximum linear force, usually in newtons.
A value of zero is a special case which turns the force limit off.
|
| springMaxTorque |
The spring maximum torque, usually in newton-meters.
A value of zero is a special case which turns the torque limit off.
|
| torqueThreshold |
The torque threshold beyond which a joint event will be produced.
|
| tuningDamping |
Controls the joint stiffness damping, non-dimensional.
Use 1 for critical damping.
|
| tuningFrequency |
Controls the joint stiffness frequency, in cycles per second.
|
| userData |
Get/Set PhysicsUserData that can be used for any purpose.
The physics system doesn't use this data, it is entirely for custom use.
|
| world |
Get the world the body is attached to.
|