Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

ShapeSweep

struct in UnityEngine.LowLevelPhysics2D

/

Implemented in:UnityEngine.Physics2DModule

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Description

Describes the motion of a shape for a time-of-impact calculation. The shape is defined with respect to the body origin.

Properties

Property Description
localCOM The local center of mass.
positionEnd The world center of mass end position.
positionStart The world center of mass start position.
rotationEnd The world rotation end.
rotationStart The world rotation start.