struct in UnityEngine.LowLevelPhysics2D
/
Implemented in:UnityEngine.Physics2DModule
Cast two shape proxies against each other. To use existing shape geometries, use the helper constructors that allow creation via a specific shape geometry type.
Property | Description |
---|---|
canEncroach | Allow cast shape proxies to encroach when initially touching. This only works if the radius is greater than zero. |
maxFraction | The maximum fraction of the translation to consider in the range (0 to 1), typically 1. |
shapeProxyA | A proxy to the shape A. |
shapeProxyB | A proxy to the shape B. |
transformA | The world transform for shape A |
transformB | The world transform for shape B |
translationB | Translation of the shape proxy B. |